The Analysis of Technologies

An Introductory Paper

The Ideas The References
Very few people have successfully predicted the future. Out of all the billions of humans who have lived, perhaps only the prophets of the various religious traditions and a handful of others have this distinction. Even so, their repute in rational modern thinking has steadily declined. Our futurists now are primarily science fiction writers - and not even they claim their forecasts to be accurate. Thus in attempting to analyze things not yet come, I wil tread carefully, thoughtfully and humbly.

Links to Information about Prophets:

My subject is not the analysis of past trands nor the effectless criticism in hindsight that has motivated much of social research, though of course I owe much to that work. Nor do I seek to test theoretical hypotheses against current conditions. Rather, I am attempting to lay a safe path through the nearly inevitable developments in global technological "innovation" by providing a framework for analyzing technologies before they are in widespread use. I hope his path will be safe for all humankind, including both those who are gods in the heavens of material influence, and those who are less than pawns in the dust of absolute poverty.
Nevertheless, such a path, so short it leads only into the nearest future, cannot prescribe the adoption of some new technology, nor can it condemn the use of some fantastic process. Rather, the path is knowledge of our collective options. With this path of knowledge, with a solid and resolute will, we can come to each new technological development and decide: do we bring it with us into the future? Or do we leave it by the wayside, perhaps never to be seen again?

Under current circumstances, one can make a strong argument that it is primarily the force of capitalism that guides these choices. Corporations introduce most technologies into public consumption with the intent of making a profit. Corporations fund most research, either basic or applied. Would we have chosen television if we had known in advance what some of its effects are? It is too late to say how such an informed collective decision would have gone. The technology of television has advanced hand in hand with the corporation. Other technologies show a similar correlation in their development: the telephone, the automobile, the computer. -- FOOTNOTES --

Here are some exceptions to innovation by capitalism:

  • The space program in the Soviet Union (although I suppose indirectly this was a response to the ascendancy of capitalism).
  • The pyramids.
  • Most of the innovations/discoveries of the pure sciences.
One must note that effectively all public discussion of these "advances" has occurred significantly after their introduction. The case of science ficton only serves to drive this point home: science fiction is still about characters as protagonists, not ideas, not cultures, not technologies. Even the ground-breaking cyberpunk novels by William Gibson of a dark, post capitalist, highly technological world, only treats technology itself superficially. As well, like other persuasive media, science fiction does not encourage indepth analysis of technologies or their near-term effects. Rather, it packages a prediction of the future as the subtext of some particular plot and theme involving anthropomorphic characters. Suspension of disbelief, necessary to the extreme in science fiction, allows this subtext to enter our thinking uncritically.
The practice of "futurology" has experienced a gradual increase in popularity in recent decades. George Orwell in the past and more recently Alvin Toffler and Arthur C. Clarke and others have contributed significantly to our thinking about the future. Futurists, as we often call them, place very noble ideals upon themselves. The future is something to be determined by choice, how much better it will be if such choices are well informed. However, futurists tend to become consultants of various sorts working for big business -- CONFIRM --. As such, a cursory examination of their work will show a heavy leaning to examining issues in relation to western cultural norms. One could almost say that a publication such as The Futurist is merely free advertizing for western industrial and technological capitalism. There are of course many exceptions -- NOTE SOME --, and a widespread intent "to be good citizens . . . of the earth" does exist. -- MORE ON THIS: -- The actual democratic effect of most discussion is minimal; as Noam Chomsky indicates in Manufacturing Consent, the scope of discussion is severly limited -- FOOTNOTE COUNTER: need context and assumptions to have meaningful discourse --. George Orwell's 1984 was popularly looked upon as a prediction of future conditions. An argument can be made that he was critisizing contemporary conditions more than forcasting.
Direct criticism of technology has been limited in the West. Our libertarian tendencies demand access to any system, method or device that we feel might improve our personal quality of life. Jerry Mander, in his two books Four Arguments for the Elimination of Television and In the Absence of the Sacred, has made some very brave attempts to criticize our attitudes to technology. His fundamental premise, that technologies are not ideologically neutral, is so directly counter to the prevailing attitude that his work at times seems paranoid and sensational. He does however present a scheme for analyzing technologies. Here are a few of his "Ten Recommended Attitudes About Technology":
  1. Since most of what we are told about new technology comes from its proponents, be deeply sceptical of all claims.
2. Assume all technology "guilty until proven innocent."
3. Eschew the idea that technology is neutral or "value free." Every technology has inherent and identifiable social, political, and environmental consequences.
. . .
5. Never judge a technology by the way it benefits you personally. . . . The operative question is. . . who benefits most? And to what end?
. . .
9. Do not accept the homily that "once the genie is out of the bottle you cannot put it back," or that rejecting a technology is impossible. Such attitudes induce passivity and confirm victimization.

More on Mander

The other recommendations made by Mander in In the Absence of the Sacred tend to be more ideology specific. For example, he asserts that we should "Make distinctions between technologies that primarily serve the individual or the small community (e.g., solar energy) and those that operate on a scale outside of community control (e.g., nuclear energy). The latter kind is the major problem of the day."
Although these may be good guidelines, they are still unquestionably ideologically motivated as one can see from the context in which they are presented: Mander passes judgement on all aspects of the effects that technology has had and warns against these effects continuing.

We need to examine technologies using three general assumptions. The first assumption is that "the medium is the message." Many others have extended and interpreted this idea, which was initally expounded by Marshall McLuhan. It is often confused with the less powerful idea that the medium influences its own content. I will lend my own thoughts to this idea with a strong focus on the medium itself rather than whatever content it may carry. The second assumption I will use is that human rights are of fundamental concern. We must examine the effects of a technology, if any, on these rights. A technology that produces a contradiction in the application of each human's perceived rights will have fundamental effects on the way in which humanity operates. Finally, we must examine a technolgy or media in a global context. This context has ever more affected our lives and it seems that the globalization process will continue. Though there is no guarantee of this in the long term, over the next several years, barring a cataclysmic disaster, we will see the continued use of current technologies to bring humanity closer together.

If we look at various types of media, we see that there is usually more than one way to use the media. This is particularly true of computational media. Part of the analysis of a media or technology must address its uses both actual or intended and potential or unitended. For example, a piano has as its fundamental purpose the production of sound. It is very difficult to actively use a piano in any other way (for instance as a baseball bat!). The only other uses of a piano are as decoration and furniture. These secondary uses are a consequence of a piano's unintended properties: making a beautiful sounding piano is expensive, and a piano has a flat surface on which objects may be placed. The piano's expense contributes to it being a component of the many other objects used sometimes to prove status and wealth.
On the other extreme is the device called television. In the same way that the fundamental purpose of a piano is to produce sound, the fundamental purpose of a television is to produce dots on its screen. It is never used for this purpose alone. Its "useful" side effect is as a communicator of information: entertainment or news.
We con now bring in the notion of fascination. This idea is key when discussing attitudes because a fascination is by implication an inactive state of interest. Alone, a fascination with something produces no results. With certain things, a fascination can become action. For example, if one is fascinated with the game of baseball, one can, if one so desires, join a baseball league or play with a group of friends. A fascination iwth other things (such as vampires, magic, etc.) cannot become active except in a depraved mind.
The concept of non-primary uses and the notion of fascination brought together can be used to understand some very puzzling questions. If we turn again to television, we see that its secondary effects could be considered useful and often are. However, the viewer does not control that "use" except in the most insignificant of ways. The viewer is one important user of television, but because of the lack of control, that use can only ever be a fascination. This is an inherent property of the media. It is simply too expensive to allow every viewer their own channel, production facilities, and the education to use these facilities. Even the advent of computers and camcorders do not mitigate this problem. Both seem to allow a user that control, but again, they do not allow all users that control due to expense and education and lack of distribution channels. Nor do the much hyped "500 channels" change the fundamental lack of control of the user.
In contrast, the piano used to make sound, and the television used with the intent of making light, are both completely under the control of the user. With the piano this feature is fortunate, allowing the user to learn to make music. With the television this feature is irrelevant: wwe already have light bulbs to make light!
All of the previous comments are in the context of "the medium is the message" in that the medium shapes its relationship to individuals. Part of any media's message is a quality of how hard it is to take a fascination with the media and convert that fascination to action. A television cannot be used on its own: it needs a production studio, a broadcaster, and the money and other social structures to support it. A piano needs only a single person. Even the creation of a television is different from that of a piano: a television needs a manufacturing system that will produce the glasswork, the chemicals, the electronic components, and the power supply in large enough quantities that making the actual television and its production facilities is feasible. A piano can be handmade (although they rarely are now). These social structures of television and the private use of pianos are the messages of televisions and pianos.
All these comments about televisions and pianos are easy to make with 20/20 hindsight. Is it feasible to make similar comments about technologies that are just now emerging?

Examining human rights without dealing with many related issues is difficult. Fortunately I do not have to start from scratch on this. In 1948 the United Nations General Assembly drafted the Universal Declaration of Human Rights. This document can be considered a global standard for the ideal of human rights. As such, it is highly ideological. The negative or positive aspects of any enunciated human right are difficult to objectively assess. Thus I will assume that the near global nature of the United Nations, and the broad acceptance of the Universal Declaration of Human Rights are indication enough that the rights enshrined therein are important though I refrain from making specific judgements about the rights themselves. I will only discuss a few of the rights explicitly here in order to present the two types of problems that can exist.
The first type of problem, demonstrated through Article 19:
  Everyone has the right to freedom of opinion and expression; this right includes freedom to hold opinions without interference and to seek, receive and impart information and ideas through any media and regardless of frontiers.
is a problem with the execution of the right in isolation. This right is obviously particularly appropriate to the study of media. Using television as an example, we see that this right cannot be upheld. It is very difficult if not impossible for me personally to impart information through television regardless of frontiers. The problem is one of expense: I personally do not have the financial resources to attract enough attention to give a full exposition of my ideas should I so desire. Again, please note that I am not attacking the right in and of itself. The problem is that the media of television is not compatible with this right.
NOT FINISHED THIS SECTION The second type of problem is when the use of a particular media causes an explicit or implied conflict between the expression of two differing types of rights. (try article 18)

The global context of media is becoming more and more relevant. In Canada, where I am from, a great deal of concern exists about media imperialism from the United States (href this) Referring to the need to maintain a culture that is distinct from that of the United States justifies this concern. The same concern exists in many other countries. Obviously, media have international cultural effects.
As well, the production and use of media have economic and ecological effects. The economies of the world are becoming more closely interdependant. A vast change in the economy of even one country can have serious consequences for all others. Media, both as tools of communication and as economic entities in themselves, contribute to the global effects. The ecolobical effects are surprisingly similar (metaphorically) to the economic effects. If a particular media is found to have profound ecological consequences in one country, those effects leak over national boundaries. For example, the use of paper in newspapers and magazines contributes to deforestation which in turn affects the capacity of the earth to convert carbon dioxide into oxygen. The earth's capacity as a whole is affected thus changing the ecology in places that may not consume paper products on the same levels.

I wish to examine seven different technologies. Here I will only present what they are and an indication of what my focus will be when analyzing them. These technologies are all in the process of emerging in the world today but have become neither widespread nor mature technically. My choice of these technologies comes from two sources: the focus of mass media attention on them and my own area of expertise: as a graduate from a computational science program I am more qualified to comment on developments in the realm of computer technology. General comments on many emerging technologies have been made and will continue to be made.

Other Cool Technologies

Time magazine (July 17, 1995, Michael D. Lemonick) ran a feature section on up and coming technologies which included comment on the following developments: hydrogen fuel-cell vehicles, high-temperature superconductivity, genetic engineering, bionics, universal personal telephones, voice-activated computers, nanotechnology, optical electronics, virtual reality, and new materials.

Comments by Others on Technology and Media

See, for example, The New Media: The Creation of Cyberspace by Craig McKie in Communications in Canadian Society 4th ed., Benjamin D. Singer, ed.

Virtual Reality

Virtual Reality has been hyped to no end. The movie Johnny Mnemonic among many others presents us with a technology that is quite beyond what we have not but may indicate where it will go. In virtual reality a person is able to view and act in a computer generated three-dimensional world. The degree of realism in such a world is dependant on both the amount of computer resources available and the devices that a person sues to access the fabricated world. Two levels exist at which such a fabrication can take place. The smaller level is a virtual reality that is "confined" to a single computer and a single user. Such a system would allow the user to manipulate the virtual space, but it would be isolated from other users. The second level is such that the virtual reality space is electronically distributed over many computers in many physical spaces. In this second level, a user would be able to manipulate the space and interact with other users who were "on-line" using the system simultaneously.

Here's Links to the Movie

Johnny Mnemonic, Directed by Robert Longo, Produced by Don Carmody, Screenplay by William Gibson. 1995.
Both levels of virtual reality exist in a very crude fashion. The computer game Descent , which can be played on newish computers, presents the player with a series of three-dimensional tunnels. The player flies a craft of some sort through these tunnels while trying to destroy enemies, rescue prisoners, and collect equipment. The ability of the user to manipulate the surroundings in the game is severely limited. Further, the game allows two players using a modem, or several players on a computer network to play the game together. One can buy equipment for the game that will allow the players to view the game in stereoscopic vision giving a very strong impression of three-dimensionality.

This is ONE COOL GAME!

Descent and its successors is published by Parallax Software Corporation, copyright 1995.
NOT FINISHED THIS SECTIONWhat are the effects of VR - what is its message? "Reality extension" - rights need not apply.

Online Private Data Storage

The capability for storing large quantities of personal or business data at a remote location is gradually becoming a reality. A computer user may soon be able to establish what amounts to a data account at a data bank. The data stored would be accessible through a high speed connection from the user's computer to the data bank. This online private data storage would reduce the need for permanent storage devices (such as hard drives, CDROM's, and tape backup drives) attached directly to the user's computer. Data banks would reduce the large capital investment necessary to acquire a reasonable computer system. So far, no one that I am aware of has a business establishment based solely on the idea of providing a large common area for datas storage. However, many service providers and BBS's provide data storage in limited fashion that may be both public or private.
The term "service provider" usually indicates a business establishment that allows computer users in a particular area to use modems to connect to the Internet. The amount of private storage that goes along with the use of these services is usually severly limited in both quantity and in the type of use that can be made of it. BBS's on the other hand, usually provide only public storage areas for software packages. A subscriber to a BBS service can often put data in these public storage areas, but it must be intended to find its way to other computers.
Currently, due to the slowness of communication channels, using such a data bank is impractical as one's only form of permanent storage. It is conceivable that with advances in satellite and fiber optic development, data transmission speeds will become fast enough and cheap enough to allow this within several years, though it is likely that such use would not become widespread for quite some time.
Concerns of privacy vs. intellectual property theft. Duplication of data over globe vs. consolidating data. Data utility - infrastructure needed. Rights. Global.

Consumer Computing Devices and the Continuation of the Faster/Cheaper Process

The cost of purchasing a basic new computer system and associated software has hovered in the US$1000 to US$3000 range for nearly as long as personal computers have existed. So far, computers are still not in widespread use relative to televisions and telephones. In fact, the high price makes it prohibitive for people in thrid world countries and neighborhoods to buy a computer of any sort. So far, the process of computer technology becoming cheaper over time has only lead to a constant increase in the level of computing power considered the bare minimum. It is possible that this trend will continue indefinately thus leaving a huge part of the world's population technology-poor.
Nevertheless, the technology exists to build a basic computing system that is approximately one-eighth the price. A cartridge to be plugged into the various game console systems such as those made by Nintendo or Sega, could easily fill this role. The availability of such a device would allow a much larger portion of the population to use computer tools. An inexpensive device like that described would likely be highly dependant on the existence of online private data storage like that described in the last section, as well as utilizing centralized computer processing resources in the client/server model. The client/server model of computing is fairly simple. A large number of less powerful computers are connected by some means to a more powerful centralized computer which serves out both data and computer processing when they are requested.

Development of Artificial Intelligence

No guarantee exists that we will or will not develop an artificial device that exhibits human-like intelligence. Some would argue strongly either way, but no one has conclusively proven its impossibility or demonstrated a working device. However, the sub-field of artificial intelligence, which attracts people from many different disciplines , has a fair amount of notoriety. The continued increase in the power and sophistication of computing devices allows for the possibility of at least an approximation. In fact, over several decades, many systems have been developed which show some aspect or another of human-like intelligence. These systems have generally been severly limited in their capacity.
Mathematicians, philosophers, psychologists, biologists, physicists and computer scientists have all contributed to the field of artificial intelligence. A good introduction to the field from a perspective which encompasses computer science, mathematics, physics and biology is The Emperor's New Mind by Roger Penrose.
Perhaps the most contentious issue with artificial intelligence is the idea of using an artificially intelligent device as the "perfect" servant. We must decide if using such a creation in this way is moral, and we need to understand fully such a device's capability to perhaps rebel, or perhaps to become superior to humans. These issues are the subject of many science fiction novels and stories, most notably the robot stories of Issac Asimov. rights of AI?

The different media technologies are all starting to become more intertwined in their use, in their abilities, and in their dependance on each other. Most notably, computers are now capable of being used as telephones, low quality televisions, they are capable of providing people with the daily news, and are used to broadcast or narrowcast information. The miniaturization of electronic technologies is strongly contributing to this trend. Replacing all current forms of communication media with a small hand-held device is not technically inconceivable. This development has been in the works fictionally for a long time. The advent of PDA's (Personal Digital Assistants) with cellular telephone capabilities is perhaps the newest real increment in this process. PDA's are paperback book or smaller sized computers which are used primarily for taking and transmitting short notes. They generally use a pen-like device or stylus to allow the user to enter data by handwriting. The 3Com Palm Pilot and the Apple Newton are examples of PDA's.
The final convergence of all these different types of media is still likely decades away. Many social, economic and political structures would require sweeping changes to allow such devices to exist effectively. This development more than any other development discussed here has the potential to be used in extreme ways. The large amount of economic resources necessary to complete the process may encourage extremely centralized control of the final system. However, the potential ability of the medium to allow people to communicate effectively and to effect usable work at a distance may encourage an extreme form of individualism and libertarianism.

Simplified Computer Programming

The realm of computer science is, like most other academic disciplines, a highly esoteric field. It is very difficult for a person not formally initiated to use computers to their full extent as doing so requires a knowledge of programming. There have been recent developments to make computers easier to use. The "experts" or "wizards" that are sometimes included in software packages are a step in this direction. They allow a user to accomplish a task by providing step-by-step instructions and examples. In the end the user has accomplished a task that would previously have taken a knowledge of programming to complete.
In order to program a computer, one must learn a programming language which has its own vocabulary, syntax and semantics. For example, in the C programming language, to tell the computer to count to ten and add the numbers as it counts, one would be required to write something like this:
for(i=1;i<10;i++) sum+=i;
Two aspects of development are occurring which are enabling computer programming to become simplified: the use of computers is becoming more visually oriented, and the incorporation of artificial intelligence aspects into software. Conceivably there will come a point where with a combination of drawing and speaking, a user could give a computer instructions to accomplish nearly any task.

Ubiquitous General Purpose Computing Devices

The final identifiable process I will address is the encroachment of computing devices into every area of human endeavor. The terminus of this process is a situation not unlike that portrayed in Star Trek in which one need only speak and a computer will be there to answer. One can imagine walking down a street thinking about something and simply asking the "air" to clarify some point or provide some correlation to one's thoughts. Is this ubiquity a positive thing? What sorts of effects might it have on society? We must examine these questions before we find them suddenly no longer askable because they have been answered in a way we did not expect or want.

The introduction of each new media produces consequences that may be entirely independent of the actual message that goes through it. Marshall McLuhan wrote,
  Nobody wants a motorcar till there are motorcars, and nobody is interested in TV until there are TV programs. This power of technology to create its own world of demand is not independent of technology being first an extension of our own bodies and senses. When we are deprived of our sense of sight, the other senses take up the role of sight in some degree. But the need to use the senses that are available is as insistent as breathing--a fact that makes sense of the urge to keep radio and TV going more or less continuously. The urge to continuous use is quite independent of the "content" of public programs or of the private sense life, being testimony to the fact that technology is part of our bodies. (1964)

Bibliography:

McLuhan, Marshall. Understanding Media. New York: McGraw-Hill, 1964.

Penrose, Roger. The Emperor's New Mind. New York: Oxford University Press, 1990.

Jerry Mander. Four Arguments for the Elimination of Television. New York: Quill, 1978.

----------. In the Absence of the Sacred. San Francisco: Sierra Club Books, 1991.

Coates, Joseph F. And Jennifer Jarratt. What Futurists Believe. Maryland: Lomond Publicatoins, Inc., 1989.

Singer, Benjamin D., ed. Communications in Canadian Society. Toronto: Nelson Canada, 1995.

Gaul, John. Systemantics. Ann Arbor: The General Systemantics Press, 1986.

Toffler, Alvin. Future Shock. New York: Random House, 1970.

United Nations General Assembly. Universal Declaration of Human Rights.